POV-Ray : Newsgroups : povray.binaries.images : Function-Based Shader Macro : Function-Based Shader Macro Server Time
15 Aug 2024 02:26:39 EDT (-0400)
  Function-Based Shader Macro  
From: Dave Dunn
Date: 16 Aug 2002 22:34:23
Message: <3D5DB601.C180803D@aol.com>
Nothing earthshattering here, just a test of a macro I made after
looking at the source on a few DarkTree shaders. It's simply a
f_ridged_mf function with different offset, noise, scale, color and bump
size settings. I like it because it doesn't look "POV-like" for some
reason.


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